How to open a wad file

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Related to this is corruption wherein you change parts of the ROM and then see what changes in the game proper. When you open a file in a hex editor then many a file format maker has a little indicator (either a run of hex, a run of text or something similar) that identifies the file as being of a given type.Įlimination based on previous - if there is a folder/file name/extension saying graphics then chances are it is to do with that.Īfter this you can start fiddling with files - if you swap two files around and suddenly the music has changed or broken then chances are one of those files is your music. arc presumably being archive though there is a common archive format in Nintendo consoles with that extension and more you can learn as time goes on) As mentioned above there are ones that are used by multiple formats (.bin being short for binary. Nobody likes making file formats from scratch so they will use those provided by others ( ). Music tends to be larger than next to nothing but might also not be that large as these things go.įile extensions. So start by exploding it into the component files (not sure what we are suggesting these days but might do).Īnyway once you have it down to individual files you have various things to look atįile sizes.